Work

/ Projects
June 2026Personal project

NeRF Service — photos → 3D on a GPU

A live web service that turns a set of overlapping photos into a 3D Gaussian-splat scene, rendered on a GPU.

FastAPI · Python · RunPod (serverless GPU) · nerfstudio / gsplat · Cloudflare R2 · Docker · Render.com
Spring 2026Stanford CS231n: Deep Learning for Computer Vision

Drawing Conclusions: Representation or Reasoning in New Yorker Caption Matching

A controlled study of whether stronger representations or candidate-level reasoning closes the human–model gap on New Yorker cartoon caption matching — across CLIP baselines, gated cross-attention, and frontier vision–language models.

Vision-Language · Multimodal Reasoning · CLIP
2026Autodesk Research, AI Lab

Neural-CAD-Edit

An expert benchmark for multimodal-instructed 3D CAD model editing — evaluation infrastructure that gates frontier-model launches across text-, image-, and sketch-to-CAD.

Benchmarks · Multimodal Eval · 3D CAD
2018–2024Apple Vision Pro

Persona — Real-Time Digital Humans

Few-shot photorealistic co-presence: a Beta-VAE 3D morphable model, contrastive identity recognition, and the capture systems behind it — 10M+ photos, 500K+ scans.

Digital Humans · 3D/4D Capture · Generative
2006–2009Weta Digital · Wellington, NZ

Avatar

Lead R&D Technical Director at Weta Digital in Wellington for James Cameron's Avatar — part of the team behind the Academy Award–winning effects that brought Pandora to the screen.

Visual Effects · R&D / Tools · Pipeline
1997–2006San Rafael, California

Industrial Light & Magic

Nine years in feature-film visual effects at ILM — from the Star Wars prequels through The Perfect Storm, A.I., War of the Worlds, and Pirates of the Caribbean — based at the Kerner Optical Research Lab.

Visual Effects · Feature Film · Pipeline